Heroes 3.5: In the Wake of Gods Portal > VCMI Project – Heroes 3: WoG recreated
VCMI Project – Heroes 3: WoG recreated
The purpose of VCMI project is to rewrite the entire Heroes of Might and Magic III engine from scratch, giving it new and extended possibilities. We hope to support mods and new towns already made by fans but abandoned because of game code limitations.
VCMI is a fan-made open-source project in progress. We already allow support for maps of any sizes, higher resolutions and extended engine limits. However, although partially working, the game is not yet finished or fully playable. There are still many features and functionalities to add, both old and brand new. VCMI is not yet a standalone program, it uses files and graphics from the original game. You need to have a version of Heroes 3 to install the files from (such as the one provided by GOG).
|How to install VCMI v1.2 and mods using VCMI Launcher
|Heroes 3 Complete GOG version (works only with this version)
|or try WoG Folder – online source of Heroes of Might and Magic mods (not only Heroes 3 mods, but not Heroes 6 😀 ) and various goodies (like “Did you know” series) that I have managed to collect over the last 10 years for everyone who contributes to the running of the Heroes 3.5 Portal.
As of VCMI 1.2 and newer Windows 10 or newer is required. Our automated system uses elements incompatible with older Windows in modules that use Intel TBB library.