Legacy of the Silence v0.2d update with 4 new towns (26 total)
According to a message on discord from the Kongsuni (author of the mod), the new version of Legacy of the Silence 0.2a is available:
- Four new towns (Total 26 towns)
- Added battle logs for all abilities
- Adapt ACM 1.09
- Town ban function
- Tons of bug fixes
- Several comfort fixes
Still, far way to go. A lot of random crashes still occur. If you find any clues about the crash or freeze, please let me know.
Download latest version: |
Legacy of Silence ENG version |
Download Heroes 3 Complete from GOG.COM |
Installation: Download and unzip archive. Run h3era HD.exe. Enjoy!
Important:
- In the existing town selection screen, you can regard that you select the terrain. After starting the game, choose a town.
- Proper play is not guaranteed except for random maps. In particular, never play existing wog maps or campaigns.
- As this is a beta version, it is not compatible with other mods. Do not use the mod manager and run it as is. Compatibility will be considered later. If possible, please do not change the wog option from the value I set.
Such an amazing job!
Will these factions have their own heroes?
WOW!!!
I tested it out for a bit today, and here are my results.
1. There is no option for mithril generation on maps. It simply does not spawn, meaning that you cannot use it for anything you may usually consume it for.
2. This one is a bit weird. Cetatea and Ruins units have a bug. While in the town, and not right-clicking the unit, the units look like Rampart and Castle Units respectively, except that Cetatea lvl 1 unit looks like an Archangel(without Archangel stats and special abilities). Mind you, if you do right-click, the pic will show the unit as it should look like, but inside the town they look differently than they should. Strangely enough, Abyss and Grove units have no such issue.
3. Lvl 7 units for new towns have no increased weekly generation from flagged external dwellings. You still do get the units at 7th day if you hadn’t picked them up beforehand(with Military Duty option), but you get no improved weekly generation, no matter how many external dwellings you have flagged.
4. (This may be a bug with all OG towns, but I haven’t tested that entirely, so I cannot say for certain)Building an upgraded Lvl 7 building in OG towns displays a warning, if you have the Third Upgrade building built. I solely tested it with Conflux, but it may as well be a bug with other OG towns as well, if Conflux is the one that has it. Mind you, it does not crash the game(at least for me), but it still should be looked into, in case that it does crash the game.
Abyss and Grove don’t have this bug, because they actually existed in the previous update but were unfinished and hidden. I think it’s better to bring issues where author of the mod can see them (he has a discord, I think, it was mentioned somewhere in the download section) I didn’t check with this one, but in the previous one there was also bug, where in upgraded Tartarus lvl4 building (I think) unapgraded creature was a Gorgon instead of normal.
A few days ago a Day of Reckoning status information update and now this. We are onto something serious! We are indeed cooking!
This is great news! (Ofcourse I knew, that as long as we, as community, show enough support and compassion, he will manage. If we didn’t than shame on us, because THE MAN (as in human) definitely deserved it.)