Third Upgrades Mod download

PlatformERA 3
File Size152 MB
Updated02.05. 2023
Version2.17
AuthorsV_Maiko
Download (alternative download, mega.nz)
works with ERA 3 Launcher
Heroes 3 Complete GOG version (works only with this version)
or try WoG Folderonline source of Heroes of Might and Magic mods (not only Heroes 3 mods, but not Heroes 6 😀 ) and various goodies (like “Did you know” series) that I have managed to collect over the last 10 years for everyone who contributes to the running of the Heroes 3.5 Portal.

Third Upgrades mod installation

  1. Third Upgrades mod works very well with ERA 3 Launcher, so install it according to these instructions.
  2. Download the current version of Third Upgrades mod to your desktop from this page.
  3. Run [Gameplay] Third Upgrade Mod [v2.x.x] and select folder where is Heroes 3 ERA installed. Click Extract and confirm installation.
  4. Modification is installed, you can start the game via ERA 3 Launcher
  5. If you find bugs, you can report them on the forum: HC Forum.

29 Comments

  1. Tobias

    Hi i need a passwort too open the file what is that pls

    Reply
    1. Liso1 (Post author)

      pass: 123

      Reply
  2. Morgohrr

    Hey.

    Is there a patch note for the new version? I see the Gnolls marauders are now upgraded to Centagnolls instead of the very much useless Gnoll Shamans is that so?

    Reply
  3. Skang

    It seems Living skulls are still not being generated when WOGifying maps with TUM. They fixed the issue on ERA last year, but with new(er) versions it still seems it’s not generating any “Living Skulls” around the map.

    Reply
    1. Skang

      LE: not sure if it’s TUM influencing Living skull from generating. I have disabled it and it’s still not generating in ERA

      Reply
      1. Skang

        Fixed. Needed to reload the mods and it started generating again. sorry for spamming. Can remove the comms

        Reply
  4. Vae Victis

    When i fight an enemy hero with 3rd upgraded creatures (most of the times it happens with dragons, but not only) lets say i have a stack of 30k skeletons and i do only 1 damage to this creature. As only way of defeating this kind of situation is to use spells and hope to have enough mana but some dragons,for example Chasm, are unaffected by spells. Can you tell me where i go wrong? Is this some wogify option i clicked but shouldn’t? But i don’t think this is normal as when i have same 3rd upgraded creatures they dont’t suffer just 1 damage when enemies hit me.

    Reply
    1. Perry

      can you send us a save file from that game? Also make sure you have patched the launcher to most recent version

      Reply
      1. Vae Victis


        https://drive.google.com/drive/folders/1AgW8hjiVo_Q9RCUe3CJdaxT2d0PntwH3?usp=drive_link

        I played another map and rewrited battle and autosave from the problem map.

        But here is an example i did with touched “unleashing the bloodthirsty” i added 2 heroes with 3rd lvl upgrades and normal creatures set up for battle to take many turns. After some turns you will notice normal creatures will do 1 damage to upgraded ones. In the beginning nosferatus for example will do some damage but with turns it is going to be reduced to 1dmg, same with skeleton knights (where acid breath will become the only thing that does damage when procs and skeleton warriors will do as usual 1dmg). The picture contains all the mods i have enabled and disabled.

        More than decade ago when i played clean wog mod and actually with early days of era there was no problem, now i have multiple crashes per map and not only during enemy turns , so i have to save more often.

        Reply
        1. Perry

          okay, I most likely found the problem. It is the New Spells mod, please play without this mod, currently it causes the problem you described. After that your random crashes and the 1 damage problem will much less. But you must start a new game.

          Reply
          1. Vae Victis

            Thank you, Perry, it did the trick. I feel embarrassed, as i thought the mod is fixed, but as it seems it is not, from now on i am going to double check.

            Thank you for your contribution and keeping this game alive, back in very early 2000s we played 1pc hot seat as kids in Eastern bloc, more than 20yrs later we can play this with our own kids, thanks to people like you, who modernize the game.

            Moderator thank you for your patience, you can delete this spam quotations.

            Reply
  5. Obsidius

    the mod is amazing but what sucks about the fact that you’re forced to use all of its features you can’t disable monsters/objects/artifacts
    it would be amazing if you get to choose what to add up to your games and what to disable I would love to have the chance to upgrade my game progressively with the new added creatures/objects/artifacts

    Reply
    1. Perry

      ofc you can disable certain features, like new banks or artifacts. You just don’t know how.
      Artifacts for example can be disabled by disabling the Emerald plugin in the mod manager for TUM.
      New banks can simply be deleted (or configured) the config in Resound/Data/s folder or you disable the replacement of objects in WoG options.

      Anything else that sucks? 😛

      Reply
      1. Michael

        I get long turn times with this mod. Is there any fix around this since this is my favourite mod I don’t want to disable it?

        Reply
  6. Michael

    Please can I disable the lvl 8 units in castles without removing the 3th upgrade units lvl 1 to 6?

    Reply
  7. Maria

    Hi this is amazing piece of work. I have question though in terms of balancing I always wondered why not equalize the shooters between towns? i.e. I am missing one more shooting unit in rampart and fortress a lot. What are your thoughts on some changes in this area?

    Reply
  8. Alexander

    Love this mod!
    But how can i disable new monsters from appearing, when a map has that “Random Monster” object.
    I only want to play with the original monsters, and those from WoG

    cheers 🙂

    Reply
  9. Jakub

    This mod doesnt work for me!! i installed fresh copy of GOg game, then era launcher, then i donwloaded this mod , its enabled on list but nothing appears i game!!

    i ddint see any option to turn on script ingame scripts menu!! also scripts menu, first page has only a few options to enable, unlike many years ago where they were way more options

    Reply
    1. Perry

      You did something wrong during the installation process.

      Reply
  10. phuong

    I met the error

    “1000 tum – stdlib.erm”.Line:663.Position:27.
    Unknow global constant name: “BATTLE_HEXES_PER_ROW”.
    …………

    Anyone meet this error and know how to resole it.
    Please help me.

    Thank a lot

    Reply
  11. red

    Avast flags the main exe file as idp.alexa.54. Well it happened after installation, and mod seems to be running okay, but still you could check this.

    Reply
    1. Liso1 (Post author)

      Hi, Avast does this all the time, it labels files as it wants. It is of course a false alarm.

      Reply
  12. mitko

    when i try to start a game it shows two options and it says that the third upgrade mod is out of date. I tryed reinstaling it and things like that but idk help.

    Reply
    1. Liso1 (Post author)

      Check what version you have installed, the latest and current version is 2.17. If you don’t have it, download it.

      Delete the old version and install the new one.

      Reply
  13. Truflet

    My personal favorite creature is Tiamath. I would give him 1500hp.

    Reply
  14. Lancelot

    I just wanna say that you are absolutely amazing, this is such a great mod. Also I wanted to ask if you happened to fix that the third upgrades for some reason have low/no army strength value? When I have all third upgraded creatures and I fight pixies they always want to fight. If I have first or second upgrade they will run. I just want to be able to use diplomacy haha

    Reply
  15. zhong

    mega.nz.
    china must use vpn to download.
    now aurora vpn never free,
    so i still use 2.16.1.
    so a downloadable address need.

    Reply

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