VCMI v1.5.4 update with fixes for the upcoming tournament
VCMI 1.5.4 is now available. This is another small update to 1.5 that includes fixes for some recently reported issues, including those discovered while preparing for the upcoming tournament.
Notable changes:
- Improved performance of nullkiller AI
- Fixes for some of Android-specific issues with Launcher
- Fixes for several reported issues with multiplayer
Download |
VCMI |
How to install VCMI v1.2 and mods using VCMI Launcher |
Heroes 3 Complete GOG version (works only with this version) |
You can easily install new mods using VCMI Launcher. |
Changelog:
Stability
- Fixed a possible crash when clicking on an adventure map when another player is taking a turn in multiplayer mode.
- Failure to extract a mod will now display an error message instead of a silent crash.
- Fixed crash on opening town hall screen of a town from a mod with invalid building identifier
- Fixed crash when faerie dragons die after casting Ice Ring on themselves.
Mechanics
- The scholar will now correctly upgrade a skill if the visiting hero has offered a skill at either the basic or advanced level.
- Hero now reveals Fog of War when receiving new or upgraded secondary skills (such as scouting).
- AI will now always act after all human players during simturns instead of acting after host player
Interface
- Pressing the up and down keys on the town screen will now move to the next or previous town instead of scrolling through the list of towns.
- Long text in scenario name and highscore screen now shortened to fit the interface
- Game now moves cursor to tap event position when using software cursor with touch screen input
- Right-click popup on spell scroll campaign bonus now shows spell name instead of artefact name
- Damage estimation tooltip will no longer show damage greater than the targeted unit’s health.
Random Maps Generator
- Generator will try to place roads even further away from zone borders
- Fixed rare crash when placing two quest artefacts in the same location at the same time
AI
- Improved performance of Nullkiller AI
- Stupid AI no longer overestimates damage when killing entire unit
- Fixed a bug leading to Battle AI not using spells when sieging town with Citadel or Castle built
- Fixed an unsigned integer overflow that caused the Nullkiller AI to overestimate the total army strength after merging two armies.
Launcher
- Added button to reset touchscreen tutorial on mobile systems
- Launcher will now warn if player selects Gog Galaxy installer instead of offline installer
- Launcher will now ask for the .bin file first as it is usually listed first in the file system view
- Extraction failure now displays error message instead of crashing
- Launcher will now use the header signature to check the file type instead of the extension when using the gog.com installer.
- Fixed broken controller sensitivity configuration options
- Fixed manual file installation on Android
Map Editor
- Icons and translations now embedded in executable file
Modding
- Improved bonus format validation
- Validator now reports valid values for enumeration fields
- Fixed missing addInfo field for bonuses that use the BONUS_OWNER_UPDATER propagation updater.