VCMI v1.5.1 update mostly focused on fixing bugs
VCMI 1.5.1 is now available. This is minor update for 1.5, mostly focused on fixing bugs that were found after 1.5.0 release. Note: saved games from 1.4 release can be loaded in 1.5.
Download |
VCMI |
Heroes 3 Complete GOG version (works only with this version) |
Android release is available on Google Play |
Discord Channel |
VCMI v1.5.1 full changelog:
Main changes:
- Fixes for multiple issues with game lobby, such as room invites or game chat
- Fixes for several crashes found in 1.5.0
- Added option to open combat log in a window, similar to HD mod
- Game will now show retaliation damage preview when selecting target to attack
- Fixed possible crash on accessing faction description
- Fixed possible thread race on exit to main menu
- Game will now show error message instead of silent crash on corrupted H3 data
- Fixed possible crash on double-deletion of quest artifacts placed by RMG
- Fixed crash on loading save made in version 1.4 with removed from map Quest Guards
- Added workaround for crash on accessing Altar of Sacrifice on saves made in 1.4
- Fixed possible crash on map restart request
- Fixed crash on attempt to open scenario list with no save or map selected
- Fixed crash on host resolving error when connecting to online lobby
- If json file specified in mod.json is missing, vcmi will now only log an error instead of crashing
- Added retaliation damage and kills preview when hovering over units that can be attacked in melee during combat
- Clicking on combat log would now open a window with full combat log history
- Removed message length limit in text input fields, such as global lobby chat
- Tapping on already active text input field will display on-screen keyboard on systems with one
- Fixed possible freeze when trying to move hero if hero has non-zero movement points but not enough to reach first tile in path
- Fixed selection of the wrong reward in dialogs such as the level-up window when double-clicking on it
- Fixed launch of wrong map or save when double-clicking in scenario list screen
- Right-clicking on a hero in a tavern will now select that hero as well, in line with H3
- Fixed slow map list parsing when hota map format is enabled
- MacOS and iOS can now use either Ctrl or Cmd key for all keyboard shortcuts
- Small windows no longer dim the entire screen by default
- Recruiting a hero will now immediately reveal the fog of war around him
- When both a visiting hero and a garrisoned hero are in town, the garrisoned hero will visit town buildings first.
- Fixed in-game chat text not being visible after switching from achannel with a long history
- Fixed lag when switching to channel with long history
- Game now automatically scrolls in-game chat on new messages
- Game will now only plays chat sound for active channel and for private channels
- Cheats are now disabled by default in multiplayer
- Game will now show status of cheats and battle replays on map start
- It is possible to change cheats or battle replay on game loading
- It is now possible to join rooms hosted by different hotfix versions, e.g. 1.5.1 can join 1.5.0 games
- Fixed game rooms remaining visible in the lobby even after they have been closed
- Fixed possible lag when there is a player in lobby with a very slow (or dying) connection
- Game will show correctly if player has been invited into a room
- Fixed overflow in invite window when there are more than 8 players in the lobby
- Generator will now prefer to place roads away from zone borders
- Fixed possible crash when Nullkiller AI tries to upgrade army
- Nullkiller AI will now recruit new heroes if he left with 0 heroes
- AI in combat now knows when an enemy unit has used all of its retaliations.
- Fixed setting up hero types of heroes in Prisons placed in map editor
- Fixed crash on setting up Seer Hut in map editor
- Added text auto-completion hints for army widget
- Editor will now automatically add .vmap extensions when saving map
- Fixed text size in map validation window