ERA 3 Launcher edition v2.929 update + big changelog

ERA 3 Launcher will help you quickly install and run these 3 modifications: In the Wake of Gods (ERA 3), Horn of the Abyss (HotA) and Master of Puppets (MoP). Please update game via “game control”.

Download
ERA 3 Launcher
Heroes 3 Complete GOG version (works with this version)
How to install ERA 3 mods
Discord server

# WoG Fix Lite
* Changed mithril .msk to be 1×1 tile size as any another asv map resource
– Removed the new sprite of Astral Spirit
+ Added the new map sprite of War Zealot – thanks to Toriko94
+ Added a general avwattak.def (frame when neutral is attacked on map) – thanks to Archer30
+ Added darker Scholar sprite and Grey neutral faction flag – thanks to Dalion
+ Added missing specialty icons for new Werewolf sprite – thanks to Nephretes
* Improved some creature portraits – thanks to Aphra
– Restored the small portrait of Darkness Dragon to the version earlier – thanks to Archer30

# WoG Scripts
– Artificer: Fixed a crash of the selling artifact dialog
– Artificer: Fixed possibility to obtain artifact that is banned by the map author – thanks to Archer30
* Improve the compatibility of Universal Creature Upgrades (added a check of upgrade creature, if not -1, skip the script) – thanks to Archer30
– Enhanced Commanders: Fixed sometimes Magic Mirror and Poisonous skills are removed after battle; Optimise the behaviour of Opal – now it will try to teach the commander a skill not yet learned, instead of pure random; Fixed the tooltip when visiting Rubies, Sapphires and Emeralds when the commander cannot learn any more skill; Optimise the dialogue of learning a new skill, now with pictures of the skills – thanks to Archer30
* Battle Academy and School of Wizardry: Improved the prices for learning a new secondary skill when the hero has no skill slot – thanks to Archer30
* Freelancers’ Guild: Freelancers can now only be recruited to attack HOSTILE players or heroes; Added a feature to find a hero by entering hero ID; Fixed Freelancers’ behaviour after the target has been eliminated; Fixed Freelancer not bringing the message given when attacks the targeted hero; Fixed an erm error – thanks to Archer30
Adventure Cave: Fixed possibility to give retaliations to war machines – thanks to Archer30
* Rewrote Commander Witch Huts. New feature: Added additional adventure map hint for visiting witch huts, showing the ability the Witch’s commander teaches. Fixed tooltip of abilities when Enhanced Commander is enabled; Improved RMB hint – now it shows both the skill for hero and the commander; Improved the compatibility with TUM (double tiles WH, how weird) – thanks to Archer30
(Note: Adventure map pop-up has not been added yet, should extend the native pop-up msg – can’t find a way still)
* Emerald Tower/Altar of Transformation/Summoning Stones/Death Chamber: Fixed the hint and pop-up when the hero is visiting these objects. It shows the info of the hero when the cursor hovers over the hero visiting these objects – thanks to Archer30
+ Adds back removed Display Hidden Skills option as per Valery’s request.
Potion Fountain: Fixed variables not initialising at the start of the map – thanks to Archer30
* Fixed AI henchmen not getting stack exp at all (due to the initialization is at !?BF, which won’t trigger without igrik’s plugin); AI will now obtain 1.2x of battle experience comparing to human – thanks to Archer30
+ Added Ctrl+right-click on the henchmen stack on the battlefield for checking their details – thanks to Archer30
+ Week of Monsters: Added 3rd mod compatibility lines – thanks to Archer30
– Fixed multiple scripts behaviours when Witch Huts offers a banned skill, including Mithril Enhancement, Commander Witch Huts, Advanced Witch Huts – thanks to Archer30
– Learning II: Now won’t give additional exp if there is only one player in the game (same as ES Self-learning) – thanks to Archer30
* Sorcery I: incresed range of skill;
– Sorcery I: Fixed the details of RMB hint on artifacts – thanks to Archer30
– Hourglass of Asmodeus/Random Heroes: Fixed possible to have Asmodeus appear on the battlefield as a random hero in neutral fights – thanks to Archer30
* Improved the description of Ctrl+right-clicking to leave artifacts/monsters a little bit (zsetup01.txt) – thanks to Archer30
– Enhanced War Machines II: Fixed Hierophant/Ogre Leader provided more than one War Machine with this option enabled – thanks to Archer30
– Arcane Tower: Fixed possibility for AI heroes to revisit it infinitely – thanks to Archer30
* Berserker Flies: Improved the compatibility with TUM – thanks to Archer30
+ Mithril Enhancement can also be activated by Ctrl-clicking on an object (no need to click on the entrance) – thanks to Archer30
* Enhanced Artifacts I: rewritten a bit for compatibility with other mods, now all the weekly effects only happens from the second week; Updated the description of Statesman’s Medal and Diplomat’s Ring to the latest effect they got – thanks to Archer30
* Scouting I: Now free rogues are provided only from the second day – thanks to Archer30
Living Scrolls: Fixed possibility to have msg about spell can’t be cast shown on the screen on AI turn – thanks to Archer30
* Emerald Tower: Now Damage/Health/Speed/Growth enhancements will give static bonuses with each enhancement (instead of greater and greater); Starting from the second enhancement of a creature, the wizard would ask for additional fees. The fees are based how many times the creature have been enhanced – thanks to Archer30
– Fixed creature bank check in stdlib;
+ Added fixed rus translatations;
* Death Chamber: disabled FireShield casting cause provides bug when killed stack, removed casting by Undead King on itself, fixed BattleReplay tactics casts;
* Resistance II: The 20% additional resistance of Resistance artifacts now respects Orb of Vulnerability – thanks to Archer30
* Castle Upgrading: Fixed possible to have incorrect price of dwelling upgrades when teleporting hero with Castle Gate (Inferno building). Expanded the script so that the 8th dwelling upgrade is possible to be defined by 3rd party scripts by setting up FU(WOG_45_SetUp8thSlot) – thanks to Archer30

# Era Scripts
Town Treasure: Experimental change(to prevent in some cases it gives too much benefit to human players with these option combo): Looting a town owned by the Tyrant now will not trigger town treasure – thanks to Archer30
– New Cover of Darkness: hint/pop-up fix as Emerald Tower; Fixed the description of Cover of Darkness not restoring to default when turning off the option – thanks to Archer30
– Fixed Blocking Sharpshooters/Demonic Rage/Stunning Boars/Cutthroats showing plural tooltip even when the stack has only one creature – thanks to Archer30
Hardcore Heroes: Fixed some variables not getting reset on heroes’ rebirth (like Potion Fountains, New Treasure Chests) – thanks to Archer30
* New Mana Regen System: Now this option will not disable mysticism I (option 35). Instead it only disable its spell points regeneration feature. Player can still use Mysticism I to know the next type of week on Tuesday, check out the details of mage guild/enemy heroes, etc – thanks to Archer30
+ Added non-working disassembling combi-art code to be used later – thanks to Archer30
– Stunning Boar: Fixed possible to trigger the ability even when the target is killed – thanks to Archer30
+ One-slot combination artifacts: now possible to disassemble – thanks to Archer30
* Use of Scrolls and Banners: Now this script also supports Ctrl-right-clicking on artifacts from hero meeting screen to sacrifice them. Improved the compatibility of the 3rd party scripts – thanks to Archer30
* Heroes without armies: Now use hook to implement the movement points penalty of having no army. There is no more movement points bar flickering – thanks to Archer30
Battle Experience: Fixed the animation of granting a new rank and Frenzy mixing up – thanks to Archer30
– Disabled Algor’s Berserk “fix” as it’s been reported preventing legit Berserk casting – thanks to Archer30

# Game Enhancement Mod
– Fixed possibility to have the prices of war machines reset to 1 – thanks to Archer30
– Fixed the script for showing the names of artifacts on the status bar not fully working – thanks to Archer30
– Fixed the tooltip of Angel’s +1 morale ability (https://discord.com/channels/665742159307341827/1110390910790938664) – thanks to Archer30
+ Added a fix to prevent attacks dealing 0 damage (would become 1 instead) – thanks to Archer30
* Improved the compatibility of Alt+RMB to view hero screen or distance of path – thanks to Archer30
* Corrected the text when right-clicking on the Mithril item from UI – thanks to Archer30
+ Assembling/disassembling overhaul: Added HMS support – thanks to Archer30
– Fixed combination artifact description: Power of the Dragon Father’s artifact icon can be misplaced – thanks to Archer30
– Fixed wrong creature resource cost displayment;
– Fixed skipped message of the visiting dwelling w/o creatures;
+ Added DrawRect function to draw it anywhere;
* Improved advMap interface graphics – thanks to Grossmaster
* Fixed cursor change when clicking on a university
– Removed all unused ERM hooks to improve performance
+ Code optimization

# Random Wallpaper mod:
* Fixed a bug at the start of the map, making the loading window transparent

# Enhanced Henchmen
– Fixed Orrin’s henchman lost Warlord’s Banner and stack exp constantly – thanks to Archer30
+ Added a feature to edit the percentage of Battle Exp received by AI henchmen. Value can be 100% to 1000% – thanks to Archer30

# TrainerX
* Small fixes of function names for future TUM compatibility – thanks to Archer30
– Fixed TranierX mouse scrolling not working on extended mons/arts added by mods (like TUM) – thanks to Archer30
– Fixed dialog UI update after hero level up – thanks to Archer30

# Advanced Classes Mod
* Show either ACM or SoD extended artifact sets description, depending on ACM is active or not – thanks to PerryR

# Difficulty Mod
– Fixed Battle Commander always showing up on the battlefield – thanks to Archer30

# Plugins
[HeroArtifactDlg] – fixed cursor change when changed scroll, fixed scrolls description;
[new_battle_intetface] – fixed crash on mouse hover, added disaplayment of the all spells rounds left;
All plugins – added properly dlg items destructor (H3API)

1 Comment

  1. Michal

    Amazing guys!!

    Reply

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