19 new towns (28 total) – Can VCMI v1.2 handle them all?

I installed all available towns via VCMI Launcher and it seems that VCMI v1.2 has no problem with them. On gigantic maps, however, you will have to wait longer for your turn.

Towns: Death Valley, Preserve, Pavilion, Asylum, Cetatea (Romanian town), Abyss, Heavenly Forge, Retreat, Greenhouse, Grove, Forge, Ruins, Tartarus, Cathedral, Highlands, Courtyard, Refugee, Haven, Fairy.

VCMI 1.2
Heroes 3 Complete GOG version (works only with this version)
VCMI Discord Channel, how to install VCMI v1.2
or try WoG Folder – online source of Heroes of Might and Magic mods (not only Heroes 3 mods, but not Heroes 6 😀 ) and various goodies (like “Did you know” series) that I have managed to collect over the last 10 years for everyone who contributes to the running of the Heroes 3.5 Portal.

Heroes III Postcard – probably the last chance to get one

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