Boost Core mod v1.0 (VCMI)

Mod boosts (mostly) some aspects of original game: creature, heroes, skills and spells.

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Boost Core mod v1.0
How to install modifications for VCMI

Changes are as follows:

Creatures

  • Rebalances creature costs and growth
    • Low-level creatures are cheaper and grow faster
    • Cyclops and wyvern have weekly growth of 3
  • Rebalances some 7th-level creatures
    • Firebirds & phoenixes have reduced damage and health
    • Hydras & chaos hydras gain regeneration
    • Ghost dragons gain 25% damage reduction
  • Reduces crystal cost for cyclops cave

Hydras & chaos hydras gain regeneration

Heroes

  • Rebalances hero specialties
    • Creature specialties become much more powerful
    • Spell specialties also grant knowledge or power bonus
    • Resource production specialties grow with level
    • Various tweaks to skill specialties & others

Creature specialties become much more powerful

Skills

  • Rebalances & reworks many secondary skills (bonuses at expert)
    • Archery now increases ranged damage by 60% and improves ammo cart durability
    • Armorer now reduces damage by 20%
    • Artillery now grants 3 shots and improves ballista durability
    • Ballistics also reduces ranged damage taken by 25%
    • Eagle eye instead grants +2 sight and +40% ranged damage
    • First aid also increases health by 20% and improves tent durability
    • Intelligence now increases max mana by only 60%
    • Leadership also grants +3 attack
    • Learning now grants +100% XP
    • Luck also grants +3 defence
    • Mysticism also increases max mana by 40%
    • Navigation also allows free ship-boarding
    • Pathfinding also grants 15% land movement bonus
    • Resistance now grants 40% magic resistance
    • Scholar instead grants +50% XP and +3 knowledge
    • Scouting also grants 15% land movement bonus
    • Sorcery now increases spell damage by 30% and grants +3 power
    • Tactics also grants +2 speed
  • Eagle eye artifacts instead grant bonuses to sight and ranged damage
  • Cloak of the Undead King now raises creatures based on casualty level

Rebalances & reworks many secondary skills

Spells

  • Rebalances strength of resurrection and damage spells

New secondary skills

  • Revenge grants additional retaliations
  • Firebrand grants fixed bonus to health and damage

Firebrand grants fixed bonus to health and damage

Revenge grants additional retaliations

 

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