Adventure map spells mod download

 

Platform VCMI
File Size 5 MB
Version 1.5
Updated 28.05.2026
Author Aphra
Status active
Download (alternative, WoG Folder)
or use VCMI Launcher to install this mod.
How to install VCMI v1.2 and mods using VCMI Launcher (YT video)
⚙️WoG Folder is online source of HoMM mods I’ve discovered over the past decade. It’s regularly updated, and all mods are neatly organized. The WoG Folder also contains various goodies like the “Did you know?“ series, artworks, manuals, meme collections, and more.

Mod adds 24 new adventure spells.

Air Spells

  • Accuracy: All creatures receive +5/10/15% Damage when attacking at range until the end of the day.
  • Clarity: All creatures receive mind spell immunity until the end of the day/day/week.
  • Darkness: Creates a 1/2/3 tile radius of shroud for non-allied players with hero movement until the end of the day.
  • Divine Spirit: All creatures receive +1/2/3 Morale until the end of the day.
  • Fleet Foot: Gain +200/300/400 max movement points in next day.
  • Power of Haste: All creatures receive +1/2/3 Speed until the end of the day.

Earth Spells

  • Dead Luck: Reduces maximum Luck in combat to +2/+1/negates positive until the end of the day.
  • Death Call: Increases Necromancy skill by 10/15/20% until the end of the day.
  • Dwarven Luck: All creatures receive +1/2/3 Luck until the end of the day.
  • Herald of Death: Reduces maximum Morale in combat to +2/+1/negates positive until the end of the day.
  • Hold Ground: Creatures receive +3/6/9 Defense when defending in combat until the end of the day.
  • Power of Stone: Creatures ignore 5/10/15% of enemy Attack until the end of the day.

Fire Spells

  • Demonic Power: Creatures receive +5/10/15% Damage until the end of the day.
  • Raise Demons: Necromancy raises Demons/Horned Demons/Horned Demons until the end of the day/day/week.
  • Shattering Strike: Creatures’ attacks ignore 5/10/15% of enemy Defense until the end of the day.

Water Spells

  • Benediction: Cast all spells at Basic/Advanced/Expert proficiency until the end of the day.
  • Channel Power: Gain +5/10/15% spell damage until the end of the day.
  • Seafaring: Removes the boarding and unboarding penalties of ships until the end of the day/day/week.
  • Whirlpool Protection: Protects the army from whirlpools until the end of the day/day/week.

Global Spells

  • Arcane Protection: Creatures receive +5/10/15% spell damage reduction until the end of the day.
  • Empathy: Nullifies the Morale penalty of mixing good and neutral units until the end of the day/day/week.
  • Griffin Eye: See 1/2/3 square further into the shroud until the end of the day.
  • Magic Cushion: Creatures receive +5/10/15% magical resistance until the end of the day.
  • Negotiations: Reduces the cost of surrendering by -10/20/30% until the end of the day.

 

2 Comments

  1. Andrew

    Good. But I think H5 icons must stay in H5.

    Reply ↓
  2. Javier

    vcmi is getting better and better over the time

    Reply ↓

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