Cavalry rework based on fans feedback – HoMM: Olden Era

After the Temple faction’s town screen and the Angel unit were completely reworked, it was time for another unit that had been taking criticism from fans — the Cavalry.

I personally didn’t have that much of an issue with the previous model, but the new Cavalry design looks significantly more mature. Thumbs up to Unfrozen for listening to their fans.

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If templar infantry is the anvil, these cavaliers are the hammer of inquisitorial forces. Mounted on sturdy steeds, they charge into battle, inspiring their troops while wreaking havoc in enemy ranks.

If templar infantry is the anvil, these cavaliers are the hammer of inquisitorial forces. Mounted on sturdy steeds, they charge into battle, inspiring their troops while wreaking havoc in enemy ranks.

Piercing Strike I:Ignores 20% of the enemy’s defense.

Piercing Strike I:Ignores 20% of the enemy’s defense.

Jousting Bonus I: Moving before an attack increases damage by 5% per hex.

Jousting Bonus I: Moving before an attack increases damage by 5% per hex.

Cavalry Inspiring: Increases friendly units’ morale by 1. Does not stack; only the strongest one is active.

Inspiring: Increases friendly units’ morale by 1. Does not stack; only the strongest one is active.

Cavalry old model

Hailing from Karigor Isle, the Templars have arrived in Jadame to spread their faith: be it by word or by sword. With High Inquisition leading from their bastion, the Temple of the Sun strives to forge the best version of oneself. Their well-rounded troops gain extra benefits from buffs.

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