VCMI v1.4.2 release with restored support for Windows 7

VCMI release 1.4.2 is now available. This is one of largest hotfixes ever released, with over 60 changes in total.

Download
VCMI 1.4.2
Heroes 3 Complete GOG version (works only with this version)
Discord Channel
or try WoG Folder – online source of Heroes of Might and Magic mods (not only Heroes 3 mods, but not Heroes 6 😀 ) and various goodies (like “Did you know” series) that I have managed to collect over the last 10 years for everyone who contributes to the running of the Heroes 3.5 Portal.

VCMI v1.4.2 full changelog:

General

  • Restored support for Windows 7
  • Restored support for 32-bit builds
  • Implemented quick backpack window for slot-specific artifact selection, activated via mouse wheel / swipe gesture
  • Added option to search for specific spell in the spellbook
  • Added option to skip fading animation on adventure map
  • Using alt-tab to switch to another application will no longer activate in-game console/chat
  • Increased frequency of checks for server startup to improve server connection time
  • added nwcfollowthewhiterabbit / vcmiluck cheat: the currently selected hero permanently gains maximum luck.
  • added nwcmorpheus / vcmimorale cheat: the currently selected hero permanently gains maximum morale.
  • added nwcoracle / vcmiobelisk cheat: the puzzle map is permanently revealed.
  • added nwctheone / vcmigod cheat: reveals the whole map, gives 5 archangels in each empty slot, unlimited movement points and permanent flight to currently selected hero

Launcher

  • Launcher will now properly show mod installation progress
  • Launcher will now correctly select preferred language on first start

Multiplayer

  • Timers for all players will now be visible at once
  • Turn options menu will correctly open for guests when host switches to it
  • Guests will correctly see which roads are allowed for random maps by host
  • Game will now correctly deactivate unit when timer runs out in pvp battle
  • Game will show turn, battle and unit timers separately during battles
  • Timer in pvp battles will be only active if unit timer is non-zero
  • Timer during adventure map turn will be active only if turn timer is non-zero
  • Game will now send notifications to players when simultaneous turns end

Stability

  • Fixed crash on clicking town or hero list on MacOS and iOS
  • Fixed crash on closing vcmi on Android
  • Fixed crash on disconnection from multiplayer game
  • Fixed crash on finishing game on last day of the month
  • Fixed crash on loading h3m maps with mods that alter Witch Hut, Shrine or Scholar
  • Fixed crash on opening creature morale detalisation in some localizations
  • Fixed possible crash on starting a battle when opening sound from previous battle is still playing
  • Fixed crash on map loading in case if there is no suitable option for a random dwelling
  • Fixed crash on usage of radial wheel to reorder towns or heroes
  • Fixed possible crash on random map generation
  • Fixed crash on attempting to transfer last creature when stack experience is enabled
  • Fixed crash on accessing invalid settings options
  • Fixed server crash on receiving invalid message from player
  • Added check for presence of Armageddon Blade campaign files to avoid crash on some Heroes 3 versions

Random Maps Generator

  • Improved performance of random maps generation
  • Rebalance of treasure values and density
  • Improve junction zones generation by spacing Monoliths
  • Reduced amount of terrain decorations to level more in line with H3
  • Generator will now avoid path routing near map border
  • Generator will now check full object area for minimum distance requirement
  • Fixed routing of roads behind Subterranean Gates, Monoliths and Mines
  • Fixed remaining issues with placement of Corpse
  • Fixed placement of one-tile prisons from HotA
  • Fixed spawning of Armageddon’s Blade and Vial of Dragon Blood on random maps

Interface

  • Right-clicking hero icon during levelup dialog will now show hero status window
  • Added indicator of current turn to unit turn order panel in battles
  • Reduces upscaling artifacts on large spellbook
  • Game will now display correct date of saved games on Android
  • Fixed black screen appearing during spellbook page flip animation
  • Fixed description of “Start map with hero” bonus in campaigns
  • Fixed invisible chat text input in game lobby
  • Fixed positioning of chat history in game lobby
  • “Infobar Creature Management” option is now enabled by default
  • “Large Spellbook” option is now enabled by default

Mechanics

  • Anti-magic garrison now actually blocks spell casting
  • Berserk spell will no longer cancel if affected unit performs counterattack
  • Frenzy spell can no longer be casted on units that should be immune to it
  • Master Genie will no longer attempt to cast beneficial spell on creatures immune to it
  • Vitality and damage skills of a commander will now correctly grow with level

Modding

  • Added UNTIL_OWN_ATTACK duration type for bonuses
  • Configurable objects with visit mode “first” and “random” now respect “canRefuse” flag

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