Third Upgrades Mod update v2.14.1 with Dark Templar / Paladin
Third Upgrades mod has new gameplay option in the first stage of development, “Dwelling Banks“: replaces the original dwellings by 50% with an altered version in the style of creature banks, for level 1 Dwelling Banks you have to defeat 4 stacks of the units that you originally recruit, the reward will be the full amount of gold those creatures are worth, plus the free ones. Dwelling Banks replenish every 7 days and are accumulative. It’s in the testing phase, so there is no disable option at the moment and it is only available for level 1.
Download |
Third Upgrade Mod |
works with Heroes 3 ERA Launcher |
Download Heroes 3 Complete from GOG.COM |
Third Upgrades mod changelog:
- Updated hd_wog.dll core.
- Updated Manual: Added new information and added another manual about Amethyst, thanks to Dalion.
- Added SaveDecoration.dll: It autodetects and changes savegame extensions in TUM, ensuring greater compatibility when saving games.
- Updated Amethyst: Added new visual effects of creatures with more_anims.era and AmeEfect.
- Changed names of “Templar” and “Paladin” to “Light Templar” and “Light Paladin”.
- Cyclops Emperor graphic has been updated, thanks to Dalion.
- Updated large PNG portraits, thanks to FanofHeroes.
- Changed graphic from Blood Dragon, thanks to FanofHeroes.
- 1 new creature with his upgrade and dwelling.
I have a problem with artifacts : after many games played on randomly generated maps, even if i clean every dragon utopia and beat IA heroes, i’ve never seen 3 artifact : Crown of Fire King and the shield of vermillon bird, and 2 or 3 times only i’ve got the sun emperor chainmail… is there any way to fix this ?
There is a problem. In a one-on-one online game, the second player does not increase primary skills when leveling up. Who faced such a problem, help!