ERA 3 Launcher update – Most of the Mithril mechanics have been rewritten

ERA 3 Launcher will help you quickly install and run these 3 modifications: In the Wake of Gods (ERA 3), Horn of the Abyss (HotA) and Master of Puppets (MoP). Please update game via “game control”.

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ERA 3 Launcher
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ERA 3 Launcher v2.94 changelog:

+ Options “Mithril”:
+ Replacement of objects with mithril now occurs before the start of the map, which speeds up the loading process and correctly displays the map at once for all players in multiplayer (we suffered for 20+ years)
+ Most of the mechanics have been rewritten in a new language – the text has been moved to json;
+ Updated method for obtaining tooltip text when right-clicking and hovering with the mouse;
* Fixed the broken mechanics of “Protecting mines from changing resource types”;
+ Now income from improved mines is added to the player’s total income, which correctly credits resources to all players at the beginning of the turn and is displayed in the kingdom overview;
+ The “Monster Week” option has been completely rewritten:
+ Now the script only works on the side of the first player at the beginning of the day, which correctly transmits information on the map to everyone else in the multiplayer at once (yes, everything is done again to fully support it);
+ The same improvements with mines as for “Mithril”;
+ Now, during the week of monsters, the correct number of creatures immediately increases in all cities where they are available for hire;
* Fixed damage to monster parameters at the beginning of a new week;

+ Option “Mysticism I” has been rewritten:
+ Added full compatibility with the “Monster Week” option;
+ The text has been completely transferred from ert to Json (who needs texts with cruelty towards poor creatures anyway?);

+ Option “Magic I”: Improved method for receiving hints on objects and interacting with them;
+ Now the artifact “Commander’s Banner” will not appear with scripts if the “Creature Experience” option is disabled;
* Fixed the ability to build the Grail in all cities if there is a Conjugation on the map and “Random” map rules are selected;
* Fixed the lack of bonus Combat Vehicles for the “Random Hero”;
* Fixed deletion of mysticism specialist heroes’ own mana after a battle;
* Other fixes;

#Game Enhancements Mod:
+ Added compatibility with some plugins;
* Fixed advanced tooltip for Refugee Camps in multiplayer;
* Other fixes;
– temporarily removed the fix for overfilling refugee camps with creatures to find the cause of the bug with 2 spearmen in all camps;

#ERA Scripts:
+ The “Stones of Self-Knowledge” option has been rewritten – now it is possible to change the amount of experience between scripts by calling a common function;
+ The option “Capture mills and leprechaun gardens” has been updated:
+ Added correct display of owner changes in multiplayer;
+ Updated method for obtaining tooltip text when right-clicking and hovering with the mouse;
+ Added owner clearing when a player is defeated on the map (as with mines);
* Fixed a bug in which the type of object was changed to the dwelling of creatures, which caused map errors;

#Advanced Difficulties Mod:
* Fixed a bug in searching for objects that occurred at the start of the week;

#HumanAI:
+ In “AMER_HumanAI.ini”_ Added the ability to manage the minimum threshold of resources, starting from which the AI will change everything for gold;

#TrainerX:
* Fixed a bug that caused the guest hero to receive bonuses from the construction of all buildings in the city before opening the city screen – thanks to Archer30;

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