Third Upgrades Mod v 3.4 update with Skeleton Angel
With Third Upgrade Mod every town can have a new building that is used as a general ‘upgrade guild’. Thanks to this the player will be able to upgrade creatures in the town to their new forms. Mod also include +125 New Creatures. +90 New Artifacts. +Various decorative objects that are generated in RMG +45 new Dwellings. +35 new Creature Banks. +New adventure objects.
| Download |
| Third Upgrade Mod |
| or you can easily install/update this mod via Heroes Launcher |
| Download Heroes 3 Complete from GOG.COM |
Third Upgrades mod v3.4 changelog:
- New creature with dwelling; Skeleton Angel! A Level 6 creature with new exclusive ability. (Thanks to Kuririn for the asset shared free to use)
- New Relic Artifact; Necronomicon!
- Now Angels, Archangels, Supreme Archangels and Seraphims can be transformed into Skeleton Angel in Skeleton Transformer!
- Updated plugins; Fixed countless mod errors and crashes. Thanks to SadnessPower and Yuji!
- Fixed crash when generating a map with the ‘Jebus Cross’ template.
- Fixed Pit Masters/Antichrist ability resurrecting a wrong amount of creatures.
- Fixed rare bug causing a siege to start with walls completely destroyed.
- Fixed cost required for upgrading a creature with A-click.
- Fixed graphics for Chasm Dragon, Mana Skeleton and Spellweaver. Thanks to Diozia!
- Upgradable Silos mod was added to the list of incompatible mods due to multiple anomalies.
- Added Heropedia where you can check the creatures and artifacts in the mod by Yuji Sakai.





