Heroes 3 VCMI version 1.7.3 is now available

This release fixes large number of reported issues, especially crashes.

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VCMI
How to install VCMI via Heroes Launcher (YT video)
How to install VCMI Project and mods using VCMI Launcher
⚙️WoG Folder is online source of HoMM mods I’ve discovered over the past decade. It’s regularly updated, and all mods are neatly organized. The WoG Folder also contains various goodies like the Did you know?“ series, artworks, manuals, meme collections, and more.

Main improvements and changes in 1.7.3 release:

  • Numerous crashes are now fixed, including crash on Master Genie spellcasting that unfortunately got into 1.7.2 release. In total we have around 20 fixed crashes, including crashes that likely existed for years
  • Fixes to mechanics to bring them in line with H3 – Advanced Town Portal now correctly costs 300 movement points, Wyvern Monarch Poison chance is now 30% as in H3, and Cursed Ground now only negates positive morale
  • Fixed right-click popup descriptions for Fountain of Youth, Oasis, and Watering Hole
  • Commander window now correctly shows description of abilities commander can gain on levelup
  • Added Ctrl+Alt+mouse click as recruitment shortcut for creature dwelling icons in town screen, similar to HD Mod
  • Added new mod screenshot viewer in Launcher
  • Uninstalling a mod in Launcher now shows a confirmation dialog, to avoid accidental misclicks

Stability

  • Fixed crash on Master Genie spellcasting attempts
  • Fixed random crash on startup due to preloading of .def assets
  • Fixed crash when attempting to start HotA 1.8 map while having older version of HotA mod active
  • Fixed crash on switching to or from fullscreen mode while rebinding spell for quick spell panel in combat
  • Fixed crash on invalid string in creature recruitment title
  • Fixed crash on Heroes Chronicles import failure on iOS
  • Fixed crash on starting Deus Ex Machina scenario of Forged of Fire campaign from HotA
  • Fixed crash on removing boat of a hero that starts map on water in HotA maps
  • Fixed crash on Linux on attempt to use middle mouse in the backpack
  • Fixed rare crash on opening custom campaigns map list while player has multiple mods active
  • Fixed rare crash on mod conflict detection testing
  • Fixed rare crash on closing of video playback
  • Fixed rare crash on updating minimap view
  • Fixed possible crash caused by gamestate corruption after losing battle against neutral
  • Fixed freeze on AI turn on systems with small number of CPU cores
  • Fixed rare freeze on finishing scenario in a campaign during AI turn
  • Fixed inability to proceed in “Long Live the King” campaign if Unearthed Graves are selected as starting bonus in second scenario
  • Fixed inability to load 1.6 saves that were made when player has active quests
  • Fix possible crash on shutdown if game is closed with sounds still playing
  • Fix crash on closing game window while there is commander levelup dialog open
  • Fix crash on entering into combat with MMAI library selected but without MMAI mod

Mechanics

  • Advanced Town Portal now costs 300 movement points, in line with H3
  • Cursed Ground now only cancels positive morale and does not affectes negative morale
  • Fixed regression of SPELLCASTER bonus, such as Archangel Resurrection ability not working properly
  • Reduced chance of Wyvern Monarch Poison from 50% to 30%, in line with H3

Interface

  • Fixed right-click popup descriptions for Fountain of Youth, Oasis, and Watering Hole
  • Fixed right-click popup and tooltip for “Search Map Object” button
  • Touch scrolling now works correctly in artifacts backpack
  • Added Ctrl+Alt+mouse click as recruitment shortcut for creature dwelling icons in town screen
  • Starting creatures, starting resources and primary skill bonuses in campaigns now show granted amount on icon in bonus selection menu
  • Luna Fire Wall tooltip now correctly accounts for her specialty
  • Commander abilities on levelup now correctly show their descriptions

Launcher

  • Added new mod screenshot viewer
  • Fixed regression that caused importing of offline backup installer to fail on some Android systems
  • Mod description and changelog will no longer automatically scroll to the very end on loading
  • Added mod uninstall confirmation to prevent unintentional mod uninstalling
  • On Android Launcher now uses immersive fullscreen mode to use all available screen space

Modding

  • Game will no longer report adventure map animation as missing if only .json for that animation exists
  • Game will no longer report files that are present in parent mod as missing when validation submod of a submod
  • It is now possibly to define mines for mod resources in RMG zone configuration without dependency on mod that provides the resource
  • Spell mastery is now correctly loaded from config for ON_COMBAT_EVENT bonus

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