#122 Thorgrim at level 50 with 3 magic resistance artifacts makes allied troops 100% resistant to enemy magic, but you can still cast beneficial spells on them.
#121 A special Fortress building Glyphs of Fear adds an +2 attack during sieges, not defense as in the description and Blood Obelisk adds +2 defense not attack.
#120 Gold Golem has an alternative melting death animation that is unfortunately no used in the game but thankfully it was restored in Heroes Of Might and Magic III: Horn Of The Abyss. Video: https://youtu.be/RYZcgbQeJAA
#119 Adrienne is the only hero in the game who starts with secondary skill at expert level. She starts with Exper Fire Magic.
#118 Trogoldytes and Infernal Troglodytes are immune to blinding but they are also able to resist Medusas and Basilisks petrification ability.
#117 Magma Elementals are considered as level 3 units, Ice Elementals as level 4 and Enegry Elementals as level 5 in creature level based calculations and ‘random monster 3,4,5’ object in the map editor.
#116 Monere is the fastest staring hero in the game. He starts with 1936 movement points which corresponds to ~ 19 map tiles in a straight line.
#115 It is possible to locate Land Miens and Quicksands with an expert Remove Obstacle spell without spending mana just by hovering over hexes with cursor.
#114 Anti-Magic spell additionally removes negative spell effects but not positive spell effects from the target allied unit.
#113 Every creature from level 1 to 6 in every town, expect Gremlins, Cantaurs, Pikemen, Pixies, Air Elementals and Medusas, has a hero who specializes in them.