HoMM III – Did You Know? #71–80: Final Edition 2025

Did You Know?’ is a collection of small bits of information, interesting facts, and bugs from Heroes of Might and Magic III. All entries are valid for the Shadow of Death and Complete editions of the game.

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Heroes of Might and Magic 3: Did you know?

nr. 71 – 80

Faerie Dragons cast their spells at Advanced magic level, with spell power equal to five times the number of dragons in the stack. In theory, this allows them to cast spells with virtually unlimited power.

Faerie Dragons cast their spells at Advanced magic level, with spell power equal to five times the number of dragons in the stack. In theory, this allows them to cast spells with virtually unlimited power.

Faerie Dragon spells are affected by a hero’s Sorcery secondary skill and by elemental orbs — with the exception of Magic Arrow, Ice Bolt, and Lightning Bolt, which remain unaffected.

Faerie Dragon spells are affected by a hero’s Sorcery secondary skill and by elemental orbs — with the exception of Magic Arrow, Ice Bolt, and Lightning Bolt, which remain unaffected.

The Hill Fort offers cheaper upgrade costs for creatures of levels 1 to 4 compared to upgrading them in town. Level 1: Free Level 2: 25% of the normal cost Level 3: 50% Level 4: 75% Levels 5–7: Full upgrade cost

The Hill Fort offers cheaper upgrade costs for creatures of levels 1 to 4 compared to upgrading them in town. Level 1: Free, Level 2: 25% of the normal cost, Level 3: 50%, Level 4: 75% and Levels 5–7: Full upgrade cost

After a hero defeats the guards of a creature dwelling, the dwelling can be reflagged by any player without a fight for the rest of the week. The guards will respawn at the start of the next week

After a hero defeats the guards of a creature dwelling, the dwelling can be reflagged by any player without a fight for the rest of the week. The guards will respawn at the start of the next week

The first hero to rescue a Shipwreck Survivor receives an artifact — usually from the Treasure class, but there is a 5% chance it will be a Relic.

The first hero to rescue a Shipwreck Survivor receives an artifact — usually from the Treasure class, but there is a 5% chance it will be a Relic.

When an AI hero uses Necromancy against another AI hero or neutral creatures, it will always raise exactly 1 Skeleton (or 1 Lich with the Cloak of the Undead King), regardless of how many units were slain.

When an AI hero uses Necromancy against another AI hero or neutral creatures, it will always raise exactly 1 Skeleton (or 1 Lich with the Cloak of the Undead King), regardless of how many units were slain.

At level 50, Thorgrim combined with all three Magic Resistance artifacts grants 100% magic resistance to all allied creatures — making them immune to enemy spells. However, he can still cast beneficial spells on them

At level 50, Thorgrim combined with all three Magic Resistance artifacts grants 100% magic resistance to all allied creatures — making them immune to enemy spells. However, he can still cast beneficial spells on them.

Fortress is the only faction without any heroes who specialize in gold or resource production.

Fortress is the only faction without any heroes who specialize in gold or resource production.

The 20% magic resistance aura granted by Unicorns and War Unicorns is not negated by the Orb of Vulnerability.

The 20% magic resistance aura granted by Unicorns and War Unicorns is not negated by the Orb of Vulnerability.

Weekly creature cost by town (Gold + Rare Resources):Stronghold: 24,530 G + 2 Rampart: 26,620 G + 4 Fortress: 26,660 G + 2 Necropolis: 26,920 G + 2 Dungeon: 27,205 G + 4 Inferno: 28,090 G + 4 Conflux: 28,500 G + 4 Castle: 29,580 G + 6 Tower: 30,800 G + 4

Weekly creature cost by town (Gold + Rare Resources): Stronghold: 24,530 G + 2 CRY Rampart: 26,620 G + 4 CRY Fortress: 26,660 G + 2 SUL Necropolis: 26,920 G + 2 MER Dungeon: 27,205 G + 4 SUL Inferno: 28,090 G + 4 MER Conflux: 28,500 G + 4 MER Castle: 29,580 G + 6 GEM Tower: 30,800 G + 4 GEM

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