Heroes 3.5: In the Wake of Gods Portal > fheroes2 v0.9.8 update – Spell description window in monster info dialog
fheroes2 v0.9.8 update – Spell description window in monster info dialog

Free Heroes of Might and Magic II Resurrection is not only a remake of the original Heroes 2 game for current platforms but it also includes modifications of the game interface so that players can use certain mechanics in the most comfortable and intuitive way.
Download |
fheroes2 |
Heroes 2 Gold GOG version |

2-hex attack of Phoenixes highlights both creatures on its line.
fheroes2 v0.9.8 changelog:
- Fix many corner cases with object passabilities on World Map
- Fix Interface border rendering and World Map rendering for non-default resolutions
- Add The Succession Wars and The Price of Loyalty icons in the list of available maps
- Add cell highlighting for monsters with double-cell melee attack
- Improve AI interaction with Stone Liths, Pyramids and other heroes and castles
- Add a script to extract original game resources on Windows
- fix a case when a hero loses his artifacts after retreat in multiplayer mode
- fix monster position on World Map
- correct resource position in castle window
- new week status is not changed while reloading the same save file
- add headers for all Daemon Cave dialogs
- fix rewards in the Daemon Cave
- fix Waterwheel incorrect visited status
- fix spell points reduction while visiting a well with more than maximum spell points
- add confirmation message in Alchemist Tower
- add cell highlighting for monsters with double cell attack ability
- add correct evaluation of an AI hero recruitment and meeting
- fix artifact selection area
- add a title to all artifact related windows
- grey out experimental disabled option
- show map type icons in New Map lists
- do not place wandering troops on coast tile if there are no other coast tiles nearby
- develop a castle during AI hero purchase
- fix Altars’ passabilities
- fix AI hero being stuck on Stoneliths
- fix passabilities of action objects
- add Windows scripts to automatically copy & extract all necessary assets from original HoMM2 distributions
- fix unresponsive application during AI turn while attacking an object with guards
- fix active building area in castle construction window
- AI can now visit Pyramids
- fix scrollbar rendering in select lists
- replace scrollbar in Experimental Settings dialog
- unselect initial town in the Town Portal spell list
- fix troop position in the Pyramid
- fix bridge animation during battle
- fix deterministic battle outcome
- fix an empty list of heroes in the Kingdom Overview after the dismissal or loss of a hero
- fix passability for tall objects
- fix Roland campaign awards after ending scenarios 7 and 8
- set 15 character limit when inputting player name in High Scores
- correct battle speed change for monsters
- fix incorrect level of Lightning Rod artifact
- correct castle building’ active area
- fix passabilities related to cracks
- align UI elements on artifact combat outcome dialog
- add Spell description window in monster info dialog
- fix scrollbar position after dismissing a hero
- add logic for ENTER and SPACE keys for a hero on World Map
- add hotkey for View World dialog
- fix some cases with Tree passabilities
- update Polish translation
- fix post battle crash
- fix incorrect rendering for game settings window with evil interface
- fix appearance of sounds of the sea when a hero stands close to map’s edge
- display a message about Ultimate Artifact after the battle
- fix adventure border rendering on higher resolutions
- fix incrementing days spent value after reloading a campaign save
- lock mouse within the window in multi-monitor setup
- fix passability of mines
- fix an ability to attack a monster through a barrier
- allow hero to traverse Stone Liths and Whirlpools even if he has no movement points left
- fix black edges in View World
- fix passability for tiles with shadows only

There’re two different icons for PoL and SW maps now.