Heroes 3.5: Wake of Gods Portal > Heroes of Might and Magic 1, 2, 3, 4 – GL Wrapper
Heroes of Might and Magic 1, 2, 3, 4 – GL Wrapper
It is more graphic wrapper neither patch, as it doesn’t fix almost anything, just translate graphics in openGL to properly work in newer OS. Originally game was rendering picture in Fullscreen by using DirectDraw (DDRAW.DLL). Wrapper doesn’t change screen size and just scale picture into full screen. It is possible to keep 4:3 proportion or stretch picture.
Added filtering: xBRz, ScaleHQ, 2xSal, Super Eagle, ScaleNx. Each one can be combined with Bilinear or Bicubic. Multiplier from x2 to x6. Custom filtering will work only if video card supports OpenGL 3.0+, otherwise only Bilinear filtering will work. It is planned to add support for OpenGL 2.x. Game will became fully portable. After first run will be created config.ini.
Installation: extract and copy wing32.dll/ddraw.dll to game folder. Done. Play!
|HoMM I & II – GL Wrapper|
|HoMM III – GL Wrapper|
|HoMM IV – GL Wrapper|
F2 – FPS Counter
F3 – Image Filter
F4 – Windowed Mode
F5 – Aspect Ratio
Other hotkeys can be set in config.ini. Supported Games: Heroes I (Win version), II (win wersion), III and IV.