Heroes 3 Recollection: Lobstrosity

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In Newsletter #09, I addressed a question from Behemoth Cave, where they asked about the ‘Lobstrosity’.  At the time, my reply was, “I didn’t see the Lobstrosity until long after I left NWC. It was a ‘secret’ Troop, and I had no knowledge it was in the game.”  This is true, but I recently stumbled across this concept drawing.

While I never saw the modeled Lobstrosity, and never knew it was in the game as a ‘secret’ Troop, I do recall seeing the concept art.  As it is now commonly called, the Lobstrosity was George Almond’s first attempt at the Behemoth (the concept art file is appropriately named).

After Phelan showed the sketch to me, I told her, “No.”

She then shrugged and asked, “Well?  What’s it supposed to look like?”

I told her, “Something like the Rancor from Return of the Jedi.”

With this new information, she departed and spun up the game’s final result.  As for the Lobstrosity, I had no idea the creature had been modeled and I never saw the final result.  This would explain why I didn’t remember it.

– by Gregory Fulton

Lobstrosity artwork for Heroes of Might and Magic III

Lobstrosity artwork for Heroes of Might and Magic III

Lobstrosity render for Heroes of Might and Magic III by Keneth Thomson Jr.

Lobstrosity render for Heroes of Might and Magic III by Keneth Thomson Jr.

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