Fheroes 2 update v1.1.10
Fheroes2 release v1.1.10 includes multiple improvements to the Editor. First, the team fixed several crashes related to reaching the object placement limit. We also resolved a few passability and rendering issues. Lastly, the Castle’s options window now supports canceling all changes made there.
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| Heroes 2 Gold GOG version |
The team reworked several in-game dialogs, updated buttons for various languages, made buttons resizable in many cases, and fixed font inconsistencies. Also added sorting for save files by name or date, and introduced an icon for the Virtual Keyboard button.
This release features numerous art updates. The Magic Book now shows a visual indicator when no pages are available. Team fixed white pixels in the Sorceress castle sky and rainbow, and added missing bay artwork for the Wizard castle. Additionally, team improved the Swordsman’s walking animation by adding a new frame.
Alongside these changes, the team updated translations for several languages, resolved more issues on the Adventure Map, and closed over 40 issues since the last release. As a nice bonus, we have included a new community-made map in the fheroes2 bundle: Good, Bad, Magne, and we updated the Eruption map in the bundle.

Fheroes2 v1.1.10 full changelog:
- Fix several issues and crashes in the Editor
- Rework multiple dialogs, buttons and fonts
- Add new artwork: Virtual Keyboard icon, Swordsman frame, Bay for Wizard castle, Magic Book corner and more
- Add the Good, Bad, Magne map
- Over 40 issues have been closed since the 1.1.9 release
- limit maximum number of heroes and jails allowed to place in the Editor
- fix a crash when setting victory condition “One side defeats another” and then removing all players from the map
- fix a crash when the number of placed castles in the Editor exceeds the limit
- add the Good, Bad, Magne map
- update the Eruption map
- update the Spanish translation
- update the Hungarian translation
- show the proper message when picking-up an empty water chest
- implement the hotkey to toggle the display of the battle turn order
- allow heroes to disembark on proper tiles even if they aren’t marked as coast
- remove or move to the nearest water the boats that are placed on land in hacked maps
- update the Russian translation
- fix passability issue for a mountain object
- fix rendering bug for a particular crack object
- use engine-generated Russian fonts and buttons even when Russian assets are present
- update the German translation
- add a frame to the Swordsman walking animation to make it smoother
- allow to exit Town Settings without applying changes in the Editor
- fix map and players’ info update when restarting the map that was changed and saved in the Editor
- fix erasure of object by clicking on its flag in the Editor
- fix placement of an object that overlaps with a flag of an existing object in the Editor
- add a new keyboard icon to the button that opens Virtual Keyboard
- fix the position adjustment logic in case of a tail attack in battles
- fix passabilites update after erasing an object in the Editor
- update the Swedish translation
- remember the position of the game window after closing the application
- fix scroll cursor (“arrow”) positioning on screen edges for software rendered cursor
- update the Hungarian translation
- support 8-directions of attack for wide creatures in battles
- use original button sizes as the minimum size for Editor and Main Menu generated buttons
- add hero casting animation to Teleport, Summon Elemental, Mirror Image, and Earthquake spells animation
- make Editor’s File Dialog buttons’ size auto-adjustable
- add straight corners to the Magic Book to indicate that a player cannot switch to the next page
- update the Ukrainian translation
- fix white pixels in Sorceress castle sky and rainbow
- add missing bay artwork for Wizard castle
- do not place monsters during the “Month of” event on tiles with Adventure Events
- fix incorrect event removal after removing a nearby object on a map in the Editor
- make random generation code platform-independent
- fix button font generation when using non-English assets
- speed up rendering in battles
- add the ability to sort save files by name or date
- rework New Game, Load Game and Editor menus




