VCMI 1.5.1 is now available. This is minor update for 1.5, mostly focused on fixing bugs that were found after 1.5.0 release. Note: saved games from 1.4 release can be loaded in 1.5.
| Download |
| VCMI |
| Heroes 3 Complete GOG version (works only with this version) |
| Android release is available on Google Play |
| Discord Channel |
VCMI v1.5.1 full changelog:
Main changes:
- Fixes for multiple issues with game lobby, such as room invites or game chat
- Fixes for several crashes found in 1.5.0
- Added option to open combat log in a window, similar to HD mod
- Game will now show retaliation damage preview when selecting target to attack
- Fixed possible crash on accessing faction description
- Fixed possible thread race on exit to main menu
- Game will now show error message instead of silent crash on corrupted H3 data
- Fixed possible crash on double-deletion of quest artifacts placed by RMG
- Fixed crash on loading save made in version 1.4 with removed from map Quest Guards
- Added workaround for crash on accessing Altar of Sacrifice on saves made in 1.4
- Fixed possible crash on map restart request
- Fixed crash on attempt to open scenario list with no save or map selected
- Fixed crash on host resolving error when connecting to online lobby
- If json file specified in mod.json is missing, vcmi will now only log an error instead of crashing
- Added retaliation damage and kills preview when hovering over units that can be attacked in melee during combat
- Clicking on combat log would now open a window with full combat log history
- Removed message length limit in text input fields, such as global lobby chat
- Tapping on already active text input field will display on-screen keyboard on systems with one
- Fixed possible freeze when trying to move hero if hero has non-zero movement points but not enough to reach first tile in path
- Fixed selection of the wrong reward in dialogs such as the level-up window when double-clicking on it
- Fixed launch of wrong map or save when double-clicking in scenario list screen
- Right-clicking on a hero in a tavern will now select that hero as well, in line with H3
- Fixed slow map list parsing when hota map format is enabled
- MacOS and iOS can now use either Ctrl or Cmd key for all keyboard shortcuts
- Small windows no longer dim the entire screen by default
- Recruiting a hero will now immediately reveal the fog of war around him
- When both a visiting hero and a garrisoned hero are in town, the garrisoned hero will visit town buildings first.
- Fixed in-game chat text not being visible after switching from achannel with a long history
- Fixed lag when switching to channel with long history
- Game now automatically scrolls in-game chat on new messages
- Game will now only plays chat sound for active channel and for private channels
- Cheats are now disabled by default in multiplayer
- Game will now show status of cheats and battle replays on map start
- It is possible to change cheats or battle replay on game loading
- It is now possible to join rooms hosted by different hotfix versions, e.g. 1.5.1 can join 1.5.0 games
- Fixed game rooms remaining visible in the lobby even after they have been closed
- Fixed possible lag when there is a player in lobby with a very slow (or dying) connection
- Game will show correctly if player has been invited into a room
- Fixed overflow in invite window when there are more than 8 players in the lobby
- Generator will now prefer to place roads away from zone borders
- Fixed possible crash when Nullkiller AI tries to upgrade army
- Nullkiller AI will now recruit new heroes if he left with 0 heroes
- AI in combat now knows when an enemy unit has used all of its retaliations.
- Fixed setting up hero types of heroes in Prisons placed in map editor
- Fixed crash on setting up Seer Hut in map editor
- Added text auto-completion hints for army widget
- Editor will now automatically add .vmap extensions when saving map
- Fixed text size in map validation window

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