VCMI 1.6.8 released + full changelog

VCMI 1.6.8 is now available. Unless something major happens, this is the final update for the 1.6 releases, fixing some remaining issues with the 1.6.7 that have been discovered over the time that passed since release. As a result, the list of changes is rather small, as by now most of work is being done on the next release, VCMI 1.7.

Download
VCMI
How to install VCMI via Heroes Launcher (YT video)
Heroes 3 Complete GOG version (works only with this version)
or try WoG Folderonline source of Heroes of Might and Magic mods (not only Heroes 3 mods, but not Heroes 6 😀 ) and various goodies (like “Did you know” series) that I have managed to collect over the last 10 years for everyone who contributes to the running of the Heroes 3.5 Portal.

Fixed bugs:

  • Fixed not working check for hypnotize spell effect presence
  • Fixed calculation of the total cost of the hero’s movement path when the hero has spent some of his movement points today.
  • Fixed Launcher not closing after game start on Mac OS.
  • Launcher no longer tracks clipboard content on mobile systems to prevent OS notifications
  • Automatic activation of xbrz2 upscaler now only happens on systems with 4GB of RAM to prevent out-of-memory crashes on such systems
  • Game will now detect broken internal mod left over from VCMI 0.99 installations and notify player on startup instead of crashing

Fixed crashes:

  • Fixed crash when visiting Cannon Yard from HotA mod that was occuring on some systems (such as Mac OS)
  • Fixed crash when moving through an event that gives enough experience to cause the hero to level up if the player is using instant movement speed
  • Fixed crash when trying to sort list of campaigns in reverse order that was occurring on some systems when some of campaigns were placed in directory
  • Fixed crash when using one-click upgrade on unit with upgrade cost is zero
  • Fixed crash on opening town screen with invisible buildings from mods
  • Fixed crash when a player changes their starting hero in multiplayer game while another player has town or starting bonus right-click popup open
  • Fixed crash when merging two units located in town garrison without a hero if both units are equipped with artifacts (WoG feature)

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