Master of Puppets – Battery v3.07

Master of Puppets is a global HoMM 3 mod, initially based on WoG, featuring:

  • 200+ new artifacts, including 15 combination artifacts and 30+ grail replacements
  • 7 new spells and 2 new secondary skills, and ability to learn all secondary skills
  • 80+ new creatures, including raid bosses and new siege machine – aerostat
  • New map objects with unique events, creature banks and landscape
  • Monster, spell and town editors, mod source code is also open
  • Lots of fixes for original SoD bugs and WoG bugged scripts
Download
Master of Puppets – Battery v3.07
or you can easily install this mod via Heroes Launcher
or try WoG Folderonline source of Heroes of Might and Magic mods (not only Heroes 3 mods, but not Heroes 6 😀 ) and various goodies (like “Did you know” series) that I have managed to collect over the last 10 years for everyone who contributes to the running of the Heroes 3.5 Portal.

Please note – this mod is written in ASM, which is great for debugging, thus favored by hackers. that AV software doesn’t like for obvious reasons. False positives may occur, especially if you use free antivirus (which is always nothing but promotion of its paid version) such as Avast and AVG. You have been warned.

Master of Puppets can be installed on any HoMM 3 addon/mod without any worries – it doesn’t modify original game files in any way and can be easily uninstalled through included batch file. MoP v3+ is available in two languages – russian and english. MoP isn’t compatible with HD-mod, yet has some of its functionality. MoP isn’t compatible with RoE and AB addons.

Installation – download and launch the self-extracting archive from link below, enter the path where your HoMM 3 game is installed, run MoP.exe.

Web:
VKontakte – profile

23 comments

  1. Is this Master of Puppets Mod compatible with Third Creature Upgrade Mod? If I were to install this Mod and enable Third Upgrade Mod, would that generate more of these fascinating colorful stuff?

  2. Hello,
    I’m just curious, if MoP is going to get any update? It’s a very cool mode, but has some bugs, like negative mana cost and others.

      1. Liso, i think we spoke about MOP maps years ago, i did some maps or did hmm just changed settings on old maps to be able run on MOP.. but till now i didn’t play it and i forgot:).. i will check if i still keep somewhere and if its still able run in new MOP then i can share it. i also forgot what i did but just some settings in maps editor i remember i play with 🙂

  3. I need help, MoP 3.07 keeps crashing, always stating “access error” sumthin’-sumthin’. Can someone please help me? I don’t know what to do, and Googling it doesn’t yield any help!

  4. I could use some help: MoP 3.07 crashes everytime I launch any type of map to play; it states one more error (random data ID), and this one

    “EIP = {0x00000000}, Access Violation. Attempt to {read} the inaccessible data at {0x00000000}

    Register Context:

    EAX = 0x0000048A
    EBX = 0x002899C4
    ECX = 0x008A3538
    EDX = 0x00794140
    ESI = 0x002899C4
    EDI = 0x0061E4A0
    EBP = 0x00289874
    ESP = 0x00289854”

    Did I do something wrong, am I missing some file, or what? Please, someone help me, as I can’t play MoP until this is solved (though other mods works fine)!

      1. yop mam vsetko cez launcher a napise mi to
        Could not create random map that fits current choices
        v mop nastaveniach som zaskrtol nech to generuje XXL mapy

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