Heroes of Might and Magic 3 ERA mods
The Heroes of Might and Magic III ERA mods page presents the ERA Project, an enhanced and modernized continuation of the Wake of Gods (WoG) mod.
It comes pre-bundled with features like support for XXL maps, improved graphics, expanded scripting, UI upgrades, new terrain types, and enhanced map editors — offering both visual polish and expanded gameplay.
| Quick start |
| ERA Project download |
| Heroes 3 Complete GOG version (works with this version) |
| How to install and setup Heroes Launcher with ERA Project (WoG) |
- ERA 3 (platform) – is new platform and successor to Wake of Gods (WoG). ERA is much more advanced and includes WoG as a modification. It is also compatible with HD mod, Online lobby is also available.
- Heroes Launcher (platform) – Heroes Launcher is the successor of the popular ERA 3 Launcher. In its new version, it will offer you much more and with easy installation of modifications. With a few clicks you can install ERA 3, HotA, HD mod, MoP, VCMI or the Might and Magic Arcomage card game.
- Advanced Classes mod (ERA 3 mod) – is a gameplay enhancing mod, that features revamped skill and spell systems, new artifacts and artifacts set, 2 dozens of new and reworked specialities, 6 new subclasses with uniquw abilities and more. The idea of this mod was to create 2 new skill ranks — Master and Grandmaster, which are gained right after Expert rank, as well as a completely new hero class — adventurer. Install/update via Heroes Launcher.
- Third Upgrades mod (ERA 3 mod) – with TUM every town can have a new building that is used as a general ‘upgrade guild’. Thanks to this the player will be able to upgrade creatures in the town to their new forms. Mod also include +90 new artifacts, new creature banks, new dwellings and many more. Install/update via Heroes Launcher.
- The Succession Wars mod (ERA 3 mod) – is a total conversion of Heroes III dedicated to the fairy-tale atmosphere and graphic style of its prequel, Heroes II. The modification adds a lot of new content, such as creatures, castles, and artifacts to name a few, and provides fresh gaming impressions as well as a great amount of nostalgic feelings at the same time. The SW mod is only compatible with HD mod.
- WoG Graphics Fix (ERA 3 mod) – this amazing graphic modification not only modifies and enhances the graphics of old WoG objects, but also adds many new ones. Install/update via Heroes Launcher.
- New Year’s HD Edition mod (ERA 3 mod) – graphic modification that adds animated winter main menu video, graphics created for Heroes 3 HD Edition by UbiSoft to the ERA 3 / Wake of Gods. This can be seen mainly in the graphics of the battlefields, heroes portaits and town screen, which is finer.
- Hero Reserve Slot mod (ERA 3 mod) – small mod where Hero unlock 1 new reserve slot every 8 hero levels. This makes it compatible with vanilla WoG and other stuff. Very useful mod when combined with classic diplomacy.
- Inferno 3D render main menu video (ERA 3 mod)
- Random Main menu videos (ERA 3 mod) – with this modification, the main menu will be animated.Several different animated backgrounds are available with the option to add your own. The main menu buttons are in Russian, but the modification does not change the language of the game.
- Vivid Dwelling Battlefields (ERA 3 mod) – now all the dwelling battlefields have unique backgrounds.
- Land of New Towns (ERA 3 mod) – this mod it’s rather interesting, where you can see how smart people are and how new towns got the game. It is not yet for serious gaming… bugy…
- Stalker Spells (ERA 3 mod) – replaces animations and sounds of some spells (for example Prayer, Death Ripple, Fire Wall, Blind, Haste…). The new animations come from the S.T.A.L.K.E.R modification of the same name. Changed colour scheme of spellbook and spell icons.
- Spell Scrool Craft (ERA 3 mod) – hero can craft scrolls from the spells that appear in your Mage guild. Use CTRL + left click the Mage guild.
- Ballista does not wake up blinded stacks (ERA 3 mod) – Ballista does not wake up blinded stacks.
- Tides of War (ERA 3 mod) – VCMI port. It is no longer in development.
- Human AI (ERA 3 mod) – improves AI strength by emulating human tactics / advantages, rather than simple obviously cheated handicaps. This results in much more interesting games against AI, especially in random maps. Install/update via Heroes Launcher.
- New Level up screen (ERA 3 mod) – mod will allow the hero to choose any secondary skill (yes, even a knight can choose Necromancy) as he progresses to a new level. Install/update via Heroes Launcher.
- Alternative town screens (ERA 3 mod) – new town screens from Legend of the Red Dragon mod alters town screens and map sprites of all 9 factions, as well as the native terrains of Castle and Tower. Native terrains are now snow for Castle and sand for Tower to match their themes. These two factions will now be generated in random maps on corresponding terrains.
- 18 new spells (ERA 3 mod) – 18 new spells have been added (well, not quite new, but we don’t have much original graphics and animations).
- Hero Portraits manager (ERA 3 mod) – Portraits Manager mod allows giving custom portraits selected from 8 categories to your hero.
- Heroes 3: Shades of Darkness (ERA 3 mod) – if you liked Heroes VI DLC Shades of Darkness (purpleness :D), you will love this Heroes 3 mod. Only graphical change.
- New Pandora’s Box (ERA 3 mod) – mod adds new interesting events and curses!
- HD Ultimate Interface (ERA 3 mod) – thanks to Xyst, we have a complete new HD interface mod for the HD mod version of Heroes 3.
- Game Difficulty Mod (ERA 3 mod) – a mod to customize game difficulty with many options to select at game start. If you are uncertain what each option does please check the readme, all numbers/tweaks are written there. Install/update via Heroes Launcher.
- Mixed Neutrals (ERA 3 mod) – turns regular neutrals on the map into mixed ones (up to 7 different slots). It includes many options and settings, such as aggressiveness, disabling morale, slot generation and distribution modes, configuration probabilities, fine-tuning slots for specific types of monsters, etc.
- WoG Random Wallpaper (ERA 3 mod) – will add wonderful new loading screens, menu screens and title music. You will also find instructions in the zip file (tutorial.txt) on how to create your own loading screens…
- Display Events (ERA 3 mod) – press F6 (or select your key by default in Display_events.ini file) to display all events during game play. A second press will toggle the events.
- Conquistador (ERA 3 mod) – allows boosting AI players up to 1000%. Contains 3 selectable mods, Better AI, Find me and Builder. Check ini file to enable them.
- Castle OP (ERA 3 mod) – adds new Castle building – War University (click on Stables).
- Legend menu (ERA 3 mod) – replaces the icons in the Main Menu of the game with high quality and author’s style.
- The Empire of the World III (ERA 3 map mod) – The Empire of the World III is about the story of Maximus who returns from his exile. He must pay the ties of hostile face the dangers the most diverse, recruit the most extraordinary creatures.
- Expanded Artifact backpack (ERA 3 mod) – this clever modification expands the hero’s artifact bag. It is especially suitable for huge XXL maps.
- Spell Research (ERA 3 mod) – you can change all the spells by right-clicking Mage guild and paying some resources. The spell can be identical to the original one, but no duplicated spells in one research.
- Glory of War (ERA 3 mod) – this new version has a lot of new features, small corrections here and there and most importantly a lot of new creatures and objects. With the rise of such excelent mods as Tides of War and Horn of the Abyss, the Community is now filled with great new creature concept and animations.
- Leprechaun’s Bank (ERA 3 mod) – serves as a replacement/extension of the WoG-option “Bank/Resource Trading Center”. When used, it disables the functionality of the WoG-options “Bank”, “Resource Trading Center” and “Ability to transfer ALL resources.” Modification is part of the ERA 3 Launcher.
- BattleQueue (ERA 3 mod) – creates an initiative panel on the right side of the combat dialog to show upcoming creatures’ turn and the matching round number. Provides additional information on cursor interaction. Modification is part of the ERA 3 Launcher.
- Bounty Hunter (ERA 3 mod) – Janice the Clerk will ask you to defeat a particular monster. More groups of that monster you defeat that week, better the reward will be.
- Usain Bolt (ERA 3 mod) – mod adds extra mobility to human player’s victorious heroes. More battles they win, further they will travel each turn.
- Smugglers Hideout mod – allows you to trade creatures for artifacts and vice versa. Each Smugglers Hideout on adventure map contains different artifacts / creatures.
- Alternative Upgrades mod – new alternative upgrades for all Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold and Conflux units with new 8th creature in every factions (from Tides of War mod).
- Fastest Creature Movement mod – Hero movement points are now determined by the fastest creature in their company, rather than the slowest. Depending on the speed of the fastest creature, starting movement points for heroes range from 1500 to 2000.
- Legend Heroes mod – new graphic display of heroes and hero screen.
- More Battlefields – adds 120 beautiful battlefields made by Morn for WoG option 068 ”New Battlefields“.
- Upgradable Silos – Each silo can be upgraded every week, and will produce +1 of the special resource.
- Mentoring mod – allows sharing experience, primary skills and movement bonuses between heroes.
- Disable AI turn delay mod – removes sounds and unnecessary delays during AI turn when picking up resources, visiting certain objects and fighting monsters. This will speed up AI turn especially if you set it at fastest speed.
- Bounty Hunter mod – Each week you can hunt for a certain monster on the map. When you visist the town you will see in a splash screen this weeks bounty. Each killed creature is worth a certain gold amount. Kill as many as you can and then return to the city and hand in your reward.
- Combo Skills mod – Your hero gets extra Ranks by combining secondary skills at advanced level! All heroes can learn all secondary skills (except necromancy/leadership).
- Reinforcements spell mod – This spell allows heroes to summon creatures from town garrisons directly to their army on the adventure map.
- Kinghtmare Kingdoms
- Towns of Day and Night mod – With Towns of Day and Night mod, the towns in your game will dynamically change their appearance depending on the time of day.
- Raid Boss mod – The goal of Raid Boss mod is to create additional game content during your normal random map gameplay. Take it or leave it. However I do believe this mod has a lot of random elements which will offer you some surprises and create a couple of ineresting and fun fights.
- TUM Enchanted
- JS – new objects mod – The modification will add objects known from HotA and one from Heroes 4 to the random generated maps. For all objects, except for the skeleton transformer and junkman, the logic for the AI is written.
Generation of any object can be customized via RMG dialog in the game or via json file in the /Lang folder.
| Do not forget that for mods to work, you need to own the original Heroes 3 version, preferably the version from GOG.COM. | |
| How to install and setup ERA Project (WoG) via Heroes Launcher |
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| ⚙️WoG Folder is online source of HoMM mods I’ve discovered over the past decade. It’s regularly updated, and all mods are neatly organized. The WoG Folder also contains various goodies like the “Did you know?“ series, artworks, manuals, meme collections, and more. |





