The Heroes of Might and Magic III VCMI mods page presents a selection of fan projects built for the VCMI engine, which re-implements the original game and unlocks new possibilities.
Heroes 3.5: In the Wake of Gods Portal
You’ll find mods like New Magic Balance, Tides of War (adding alternative units, spells, heroes), Rat Mod, Andruids Expansion, Third Upgrades, and more — all intended to enrich gameplay, add new factions and units, rebalance features, and push the original engine beyond its limits.
| Download |
| VCMI |
| How to install VCMI and recommended mods via Heroes Launcher (YT video) |
| Heroes 3 Complete GOG version (works only with this version) |
| ⚙️WoG Folder is online source of HoMM mods I’ve discovered over the past decade. It’s regularly updated, and all mods are neatly organized. The WoG Folder also contains various goodies like the “Did you know?“ series, artworks, manuals, meme collections, and more. |
- VCMI Project (platform) – the purpose of VCMI project is to rewrite the entire Heroes of MIght and Magic III engine from scratch, giving it new and extended possibilities. We hope to support mods and new towns already made by fans but abandoned because of game code limitations. Since version 1.0, the vast majority of modifications can be installed directly through the VCMI Launcher.
- New Magic Balance mod – New Magic Balance mod is a pack of mods that modifies Heroes 3 spells system.
- Tides of War – alternative units are the core of ToW mod, butthere is much more. New splash screen, new graphics, skills, objects, spells, heroes and so on.
- The Rat Mod – the Rat Mod adds new neutral units, their upgraded versions, dwellings and new neutral heroes to the game.
- Andruids Expansion Mods – Andruids Expansion is a pack of mods that expand on Heroes III mechanics and elements. There might be new objects, spells, skills, units, etc.
- Antagarich Burning – is a project divided into three parts: Antagarich Burning Maps – currently containing 1 map, created with the VCMI map editor and showcasing the engine’s capabilities.
Antagarich Burning Assets and Forge 2000 town.
- VCMI new towns list – Currently, there is a large number of new towns—or factions, if you prefer—available for VCMI. Some of them are nearly on par in quality with the original ones from Heroes of Might and Magic III, such as the desert-themed Pavilion, the Courtyard, or the sci-fi Forge, while others turned out a bit less impressive
- Diverse Battlefields mod – Every creature bank and guarded dwelling gets a new, unique looking battlefield.
- Third Upgrades mod – In every nine standard H3 town, you have opportunity to upgrade creatures once more. Mod is based at ERA’s Third Upgrades Mod.
- Crossroads of Worlds mod – 12 variations of the Castle (with new creatures and graphics) from different timelines.
- Fiorin Heroes pack – Pack of overpowered Castle, Inferno and Necropolis heroes that can be used for custom maps and campaigns.
- VCMI PvP balance mod – PvP Balance provides a series of changes with the aim of making multiplayer games more balanced and interesting.
- Since VCMI version 1.0, the vast majority of modifications can be installed directly through the VCMI Launcher.

| You can still support me in creating content and videos about Heroes 🙂 |
| Donate via PayPal and get access to WoG_Folder and also recive Heroes III-themed post card*, Heroes III-badge*. |
| Everyone who contributes becomes part of Hall of Immortal Heroes. |
| Do not forget that for mods to work, you need to own the original version, for Heroes 1 to 5 preferably, the version from GOG.COM. |
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