ERA Project update v2.117 – 2 Ways Monoliths mod was removed due lack of stability

Heroes Launcher is the successor of the popular ERA 3 Launcher. In its new version, it will offer you much more and with easy installation of modifications. With a few clicks you can install ERA 3, HotA, HD mod, MoP, VCMI or the Might and Magic Arcomage card game.

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ERA Project update v2.117 changelog:

Advanced Difficulties Mod:

  • Fixed Creature Banks settings

Advanced Classes Mod:

  • Now Magic Mushrooms option is disabled, as it conflicts with several features in ACM
  • Removed Anti-magic from the random spell granted from casting GM Resurrection, as it prevents further use of Resurrection.
  • Fixed neutral commanders’ abilities not adapted by ACM.
  • Fixed improved Cure breaks the possibility of casting Resurrection on killed units (due to changing the HP of them).

ERA Scripts:

  • Third Class: Now this option is partially compatible with ACM. Enabling both this option and ACM allows you to choose from 3 skills instead of 2 when hero levels up.

Game Enhancement Mod:

  • Health Bar: Added opportunity to set health bar below creature number label
  • Fixed weird interaction when there are duplicate of combination parts
  • Fixed GEM plugin text
  • fixed version determination with scripts;

WoG Scripts:

  • New Battlefields: Fixed new battlefields sometimes not enabled.
  • Neutral Town and Creatures Bank Growth: fixed CB monthly guard reset
  • Week of Monsters: Script is rewritten and is able to be played with
  • Fishing Well: Now Tunnel event will only be activated in random maps (as it potentially breaks the compatibility with some custom maps)
  • Mithril Enhancements: Fixed an erm error of !!MN:R (do not use short form of coordinates here like MN4, use MNv4/v5/v6 instead)
  • Artillery: fixed auto spell target side when casting is by artifacts after the prevent shot;

WoG:

  • Fixed Multilanguage support plugin

Note:

  • 16 2-Ways Monoliths mod is removed from the assembly cause of lack of stability;

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