Refugee Town v0.1 (VCMI)

Refugee is a new town that takes its inspiration from WoG’s Neutral Town. The common point of its creatures is their nonbelonging to the other factions. Thus, this castle sports concepts such as nomadism, motley armies and makeshift solutions. Each creatures have their own IDs and doesn’t change anything to

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Evergreen Town v1.0 (VCMI)

Evergreen Town is a beautifully crafted nature-themed town, where we find units such as dwarves, halflings, pegasi, and other fantasy creatures. It also features a shaman, who is the town’s second ranged unit. Graphically, it’s really well done, and even the siege of the town looks fantastic. The Evergreen Town

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Night Watch v0.1 (VCMI)

Night Watch is another version of the Castle town, this time with a much darker theme than its underground version. The town’s design is quite appealing, with the darker appearance suiting it well. For me, however, the units are the main issue – the Griffins and Dark Crusaders simply don’t

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